Welcome

Hypernarrative.com is the personal weblog of Wilbert Baan. I'm co-founder of SOMEHOW. On my personal blog I write about art, media, technology and things I do, think or make.

Feel free to contact me.

If you're looking for something, try searching the archive. If you want to stay up-to-date, subscribe.

Discussion

vivek parajuli: t has not good quality of data arrangement for life coverage if this will maintain the quality then...
vivek parajuli: t has not good quality of data aggregator for life coverage if this will maintain the quality then i...
Wilbert Baan: More about designing for the iPad: http://informationarchitects.jp/designing-for-ipad-reality-check/...
Wilbert Baan: Bedankt Jannes. Het is heel leuk, we zijn met een aantal hele mooie dingen bezig. Heel divers ook. ...
jannes: Cool man, succes!...

My other websites

wilbertbaan.nl
Medialandschap
SOMEHOW
Mobile Micro Jobs

Back to 1984

Wilbert Baan on January 28, 2005 at 4:38 pm, Comments Off
Topics: On the Web

1984, Macintosh intro Quicktime Movie.

via Wout

Urban Dictionary

Wilbert Baan on January 28, 2005 at 2:42 pm, Comments Off
Topics: On the Web

Ready for the urban life? Optimize your slang.

UrbanDictionary, random word.

www.urbandictionary.com

Yesterday’s exposition

Wilbert Baan on January 28, 2005 at 2:00 pm, Comments Off
Topics: Dynasty, Things I do

Two quick photos from yesterday’s exposition.

DSC07682.jpg

DSC07684.jpg

The danger of hyping a good thing into the ground.

Wilbert Baan on January 28, 2005 at 1:49 pm, Comments Off
Topics: On the Web

How revolutionary is the weblog revolution?

Blog Overkill, The danger of hyping a good thing into the ground

Jack Shafer / slate.msn.com

Information Wants to be Liquid

Wilbert Baan on January 26, 2005 at 1:11 am, Comments Off
Topics: Usability

Information Wants to be Liquid

www.wired.com

OldVersion.com

Wilbert Baan on January 25, 2005 at 11:08 pm, Comments Off
Topics: Usability

“Because new is not always better.”

Old versions of software/freeware

www.oldversion.com

Why There’s No Escaping the Blog

Wilbert Baan on January 25, 2005 at 11:06 pm, Comments Off
Topics: On the Web

Why There’s No Escaping the Blog

www.fortune.com

Back Seat Gaming

Wilbert Baan on January 25, 2005 at 10:27 pm, Comments Off
Topics: On the Web

“Backseat Playground , developed by John Paul Bichard, Liselott Brunnberg and Oskar Juhlin at the Interactive Institute in Stockholm, is a mobile gaming research project that will enable kids to play with the world outside their window from the back seat of a car. This augmented reality game uses a digital compass and a GPS-receiver to connect the game to the passing landscape. By aiming the device towards objects, players can defend themselves against creatures or pick up magic artefacts”

Back Seat Gaming

www.we-make-money-not-art.com

Browse for more

next page >